Game Eaters

Thursday, June 09, 2005

From the Serious Games email list

Posted by Daniel Cook on the Serious Games email list:

"One of the common mindsets of folks doing Serious Games seems to be that Serious Games must be comparable to commercial games. Bull. In my experience, you can have a game using 10-year old technology that still makes the customer happy as long as it solves the business problem. If you are saving millions, no one gives a flying hoot about your lack of pixel shaders."

This is after a long, long thread about the value of graphics in serious games, which basically boils down to this: have pretty graphics if you can afford to, just make sure it's not at the expense of gameplay.

Simple enough. There's something about the way how Cook's quote reads that just amuses me, though.

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